{"id":3100,"date":"2012-11-15T16:18:10","date_gmt":"2012-11-15T16:18:10","guid":{"rendered":"http:\/\/johnshepherd.me.uk\/?p=3100"},"modified":"2012-11-15T16:18:10","modified_gmt":"2012-11-15T16:18:10","slug":"corbridge-gamers-14th-november","status":"publish","type":"post","link":"https:\/\/johnshepherd.me.uk\/?p=3100","title":{"rendered":"Corbridge Gamers &#8211; 14th November"},"content":{"rendered":"<p>No Newcastle Gamers for me this week, due to the aforementioned <a href=\"http:\/\/johnshepherd.me.uk\/?p=3050\">explosions<\/a>. However &#8212; leveraging the evening&#8217;s fireworks theme &#8212; I <em>did<\/em> manage to get a few family members to join me for a couple of games of <em>Hanabi<\/em> on Saturday night, which went down amazingly well for an audience of predominantly non-gamers! <\/p>\n<p>Furthermore, Owain popped round last night with his copy of <em>Snowdonia<\/em> &#8230; and I had the new expansion for <em>Agricola: All Creatures Big and Small<\/em> sitting on the shelf awaiting it&#8217;s first outing &#8212; so it the week hasn&#8217;t turned out to a dead loss for gaming after all \ud83d\ude42<\/p>\n<p><strong>Snowdonia<\/strong><\/p>\n<p><img decoding=\"async\" src=\"http:\/\/cf.geekdo-images.com\/images\/pic1453681_md.jpg\" alt=\"Somebody else's game of Snowdonia. Pic credit: Daniel Danzer\" \/><\/p>\n<p>Snowdonia is set in the year 1894, and concerns the construction of the famous mountain railway up to the peak of Snowdon. It&#8217;s pretty standard worker-placement fayre; you use your workers to clear rubble out of the railway&#8217;s path, collect resources, lay track, and build bits of station for victory points. Owain mentioned that when this had an airing at Newcastle Gamers a few days ago, a few people likened it to a &#8220;light&#8221; version of Caylus &#8230; and I can kind of see why &#8212; worker actions are resolved in a queue, and you&#8217;re trying to set yourself up with batches of goods to contribute to the construction of the railway. When the construction is finished, the game ends.<\/p>\n<p>It struck me as a bit of a difficult game to play on your first attempt &#8230; the pacing is hard to gauge; particularly because there&#8217;s a semi-random event mechanism which occasionally makes the game complete bits of the track (and stations) itself, leaving the game in a far more advanced state than you anticipated &#8230; plus, it&#8217;s not immediately obvious &#8212; from the wealth of scoring options open to you &#8212; where you should <em>really<\/em> be focussing your point-generating efforts as a new player. I felt like I only got into the swing of things at around the 2\/3rds mark &#8230; only to then be foiled by the game ending suddenly and abruptly (just when I was setting myself up for a massive points-earning swoop) thanks to one of those aforementioned game-accelerating events. On this basis, Snowdonia certainly seems to be one of those games where you&#8217;ve pretty much got to write off your first attempt as a learning experience.<\/p>\n<p>At times, the game seemed a bit thematically&#8230;&#8221;odd&#8221;. This was mostly due to the fact that there was a couple of points in the game that threw up strategic deadlocks; situations in which it would be stupid to excavate any more track because doing so would immediately put the other player into a massively-advantageous position. From a gaming point of view, that was an interesting situation to be in &#8230; but from a thematic point of view, it felt like although we were playing a game about constructing a railway, the big decision points concerned the most efficient ways to <em>avoid<\/em> constructing the railway &#8230; though maybe this was just a quirk of the way the cards fell on this particular occasion, and\/or a syndrome that the 2 player version is more prone to. <\/p>\n<p>Anyway, it may seem from the above that I&#8217;m being entirely critical about the game, and I really don&#8217;t mean to be&#8230; because it is, at it&#8217;s core, exactly the kind of game I like, and it has a few interesting tricks up its sleeve. It certainly played well with 2, and was &#8212; on balance &#8212; a good game; I enjoyed it.<\/p>\n<p>Finally &#8212; for no particularly good reason other than I found it lurking on my hard drive this morning &#8212; here&#8217;s a snapshot of yours truly looking a bit awkward at the summit (or just in front of the summit) of the real Mount Snowdon a few years ago. (And yes, <strong>of course<\/strong> I took the lard-arse option of using the mountain railway to get there&#8230;)<\/p>\n<p><a href=\"http:\/\/johnshepherd.me.uk\/wp-content\/uploads\/2012\/11\/me-on-a-mountain.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/johnshepherd.me.uk\/wp-content\/uploads\/2012\/11\/me-on-a-mountain-300x199.jpg\" alt=\"\" title=\"me on a mountain\" width=\"300\" height=\"199\" class=\"alignnone size-medium wp-image-3109\" srcset=\"https:\/\/johnshepherd.me.uk\/wp-content\/uploads\/2012\/11\/me-on-a-mountain-300x199.jpg 300w, https:\/\/johnshepherd.me.uk\/wp-content\/uploads\/2012\/11\/me-on-a-mountain.jpg 706w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n<p>Next on the table:<\/p>\n<p><b>Agricola: All Creatures Big and Small \/ More Buildings Big and Small<\/b><\/p>\n<p>This is the sort of expansion you might be driven to buy purely because it gives you an excuse to use the abbreviation &#8220;Agricola:ACBaS\/MBBaS&#8221; in geeky boardgame blogs. Fortunately, it also happens to be a pretty nifty expansion.<\/p>\n<p>The expansion has 3 parts: an additional farm extension (bringing the total of farm extension boards in the game to a nice, asymmetrical 5), an additional stall\/stable tile (bringing the total number of stall\/stable tiles in the game to a nice, asymmetrical 5), and &#8212; far more interestingly &#8212; a set of 27 new &#8220;special building&#8221; tiles.<\/p>\n<p>At the start of the game, you pick 4 of these special building tiles at random, and add them to the 4 &#8220;basic&#8221; tiles that you play with in the standard game&#8230; giving you 8 different special buildings to choose from, 4 of which will (probably) be different every time you play. Unless my maths is a bit wonky, 4 from a set of 27 gives you 17,550 different permutations. That&#8217;s a fair bit of scope for variation.<\/p>\n<p>There&#8217;s nothing earth-shattering about the new buildings; nothing that will dramatically push the game in a vastly new direction &#8230; but each one introduces <em>subtle<\/em> new strategic possibilities. I guess they work a little bit like the special buildings in Le Havre; consider them as a little bit of seasoning on an already-delicious euro-gaming sandwich \ud83d\ude42<\/p>\n<p>Here&#8217;s the foursome that we randomly drew last night:<\/p>\n<p><a href=\"http:\/\/johnshepherd.me.uk\/wp-content\/uploads\/2012\/11\/grictiles.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/johnshepherd.me.uk\/wp-content\/uploads\/2012\/11\/grictiles-300x298.jpg\" alt=\"\" title=\"grictiles\" width=\"300\" height=\"298\" class=\"alignnone size-medium wp-image-3115\" srcset=\"https:\/\/johnshepherd.me.uk\/wp-content\/uploads\/2012\/11\/grictiles-300x298.jpg 300w, https:\/\/johnshepherd.me.uk\/wp-content\/uploads\/2012\/11\/grictiles-150x150.jpg 150w, https:\/\/johnshepherd.me.uk\/wp-content\/uploads\/2012\/11\/grictiles.jpg 800w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n<p>They&#8217;re far from being the most exciting tiles in the set&#8230; but they give you a pretty good idea of how some of the new buildings are location sensitive, or can only hold certain types of animals, or open up new avenues for accumulating victory points.<\/p>\n<p>I have to admit, this was probably my worst performance at ACBaS *ever*. Owain completely crushed me, despite this being his very first game. I was blocked out of building feeding troughs *precisely* when I really, desperately needed to build feeding troughs&#8230; and it&#8217;s entirely possible I was being just a tiny bit keen to build the new buildings (I ended up taking three of them &#8211; all but the large extension), and possibly not paying <em>quite<\/em> enough attention to minor things like making sure I had housing for all the animals I was accumulating. And&#8230; well&#8230; yeah&#8230; I guess it was basically a bit like&#8230; OH! LOOK! NEW BUILDINGS! SHINY!!<\/p>\n<p>Anyway, Owain enjoyed his first taste of ACBaS, and despite my humiliating defeat, it was good to get an early opportunity to play with the new bits. <\/p>\n<p>MBBaS seems like a really promising expansion &#8212; I can&#8217;t really imagine ever wanting to play ACBaS without it &#8212; though it&#8217;s perhaps a touch on the expensive side for what you get &#8212; four sheets of 5&#8243;x7&#8243; chip-board and a rules leaflet in a small box. Still, boardgameguru has it for a tenner, and that&#8217;s hardly going to break the bank \ud83d\ude42<\/p>\n","protected":false},"excerpt":{"rendered":"<p>No Newcastle Gamers for me this week, due to the aforementioned explosions. However &#8212; leveraging the evening&#8217;s fireworks theme &#8212; I did manage to get a few family members to join me for a couple of games of Hanabi on &hellip; <a href=\"https:\/\/johnshepherd.me.uk\/?p=3100\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[6,1],"tags":[125,180,181,182],"class_list":["post-3100","post","type-post","status-publish","format-standard","hentry","category-board-games","category-uncategorized","tag-agricola-all-creatures-big-and-small","tag-agricola-more-buildings-big-and-small","tag-snowdonia","tag-stupidly-long-acronyms","tumblog-articles"],"_links":{"self":[{"href":"https:\/\/johnshepherd.me.uk\/index.php?rest_route=\/wp\/v2\/posts\/3100","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/johnshepherd.me.uk\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/johnshepherd.me.uk\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/johnshepherd.me.uk\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/johnshepherd.me.uk\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=3100"}],"version-history":[{"count":44,"href":"https:\/\/johnshepherd.me.uk\/index.php?rest_route=\/wp\/v2\/posts\/3100\/revisions"}],"predecessor-version":[{"id":3147,"href":"https:\/\/johnshepherd.me.uk\/index.php?rest_route=\/wp\/v2\/posts\/3100\/revisions\/3147"}],"wp:attachment":[{"href":"https:\/\/johnshepherd.me.uk\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=3100"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/johnshepherd.me.uk\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=3100"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/johnshepherd.me.uk\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=3100"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}