{"id":2823,"date":"2012-09-23T19:12:16","date_gmt":"2012-09-23T19:12:16","guid":{"rendered":"http:\/\/johnshepherd.me.uk\/?p=2823"},"modified":"2012-09-24T08:50:36","modified_gmt":"2012-09-24T08:50:36","slug":"corbridge-gamers-23rd-september","status":"publish","type":"post","link":"https:\/\/johnshepherd.me.uk\/?p=2823","title":{"rendered":"Corbridge Gamers, 22nd September"},"content":{"rendered":"<p>It&#8217;s a five-weekend month this month&#8230; which means there&#8217;s an unusually-long 3-week gap between Newcastle Gamers meetings. Fortunately we had family staying with us this weekend &#8212; and my niece and nephews are always keen to do a bit of late-night boardgaming &#8212; which means I now get to post report number 2 in the (highly) infrequent series: <strong>Corbridge Gamers<\/strong>.<\/p>\n<p>First on the table: <strong>Ys<\/strong><\/p>\n<p><img decoding=\"async\" src=\"http:\/\/cf.geekdo-images.com\/images\/pic342165_md.jpg\" alt=\"\" \/><\/p>\n<p>I bought Ys about a year ago, in the (now legendary) board game clear-out at UK branches of <a href=\"http:\/\/www.theworks.co.uk\/\" target=\"_blank\">The Works<\/a>. I played it a couple of times shortly after buying it &#8212; and really enjoyed it &#8212; but it&#8217;s sat on the shelf for a long time since then. My Nephews were keen to try something they haven&#8217;t played before, spotted Ys tucked away at the bottom of my &#8220;best games cupboard&#8221;, and we decided to give it a go.<\/p>\n<p>Ys is a bidding and bluffing game. A fleet of gem-laden ships are sailing into the <a href=\"http:\/\/en.wikipedia.org\/wiki\/Ys\" target=\"_blank\">mythical city of Ys<\/a>, and the game involves despatching a team of &#8220;brokers&#8221; to various parts of the city to make deals and collect the ship&#8217;s cargoes. Your brokers are represented by wooden cylinders, with a number painted on one end of the cylinder measuring that particular broker&#8217;s skill. This ranges from from 4 (the best) to zero (the worst). On each turn you deploy one broker face up (so its number is showing), and one broker face down (so only you know what &#8220;level&#8221; of broker you&#8217;ve placed) somewhere inside the city. This process repeats until each player has placed 4 sets of 2 brokers&#8230; the hidden numbers are revealed, and whoever has placed the highest values wins control of that area. It&#8217;s a very simple mechanism, but one which brings a significant level of bluffing and brinksmanship to the game. Fun!<\/p>\n<p>Controlling the various sections of the city will grant you treasure (represented by neat little plastic gems), points, and\/or various perks. There&#8217;s also a sub-game going on where you place your brokers into a marketplace area in order to manipulate the relative worth of the different types of treasure &#8230; so (for example) if a particular player is successfully collecting mountains of red gems, you can manipulate the market to make red gems worth fewer points than the other treasure types (while the red-collecting player does his or her level best to push the price in the opposite direction).<\/p>\n<p>The game&#8217;s (awful!) iconography &#8212; used for the various &#8220;special power&#8221; cards that you can pick up as a reward for having the highest-numbered brokers in the palace section of the city &#8212; was a slight stumbling block and caused some slow-downs as various aspects needed re-explaining, and the (slightly unintuitive) final scoring threw a couple of people&#8230; but the session still went well, and it proved to be a popular game. I think it&#8217;s likely it&#8217;ll get another airing at future family gatherings \ud83d\ude42<\/p>\n<p>Next: <strong>Gloria Picktoria<\/strong><\/p>\n<p><img decoding=\"async\" src=\"http:\/\/cf.geekdo-images.com\/images\/pic587284_md.jpg\" alt=\"Gloria Picktoria\" \/><\/p>\n<p>I picked this one out partly because we needed something filler-ish to fit in before our evening meal, and partly to try to involve my younger nephew in a game (since he&#8217;d been sitting on the sidelines during Ys). Also &#8212; like Ys before it &#8212; this is another &#8220;The Works&#8221; bargain bin acquisition that probably hasn&#8217;t had the number of airings it deserves.<\/p>\n<p>Beneath the cute cartoon chicken theming, Gloria Picktoria is a somewhat-devious set-collection game by Alan R. Moon (the Ticket to Ride guy). It&#8217;s also remarkable by having <strong>the<\/strong> worst rule book of <strong>any<\/strong> game in my collection. It&#8217;s badly-translated, doesn&#8217;t explain the scoring clearly, and fails to explain a couple of important player actions in context (which &#8212; unless you&#8217;ve actually played the game a couple of times &#8212; makes them seem like bamboozlingly-odd things to want to do). Fortunately Gloria Picktoria is a remake of an older game called &#8220;Reibach &#038; Co&#8221; (and subsequently: &#8220;Get The Goods&#8221;) &#8212; a title which has been far better-documented &#8212; so a bit of research on BGG can set you off on the right track.<\/p>\n<p>I think this is the third time I&#8217;ve played it. It&#8217;s not a bad game; it has some very neat push-your-luck and screw-your-opponents things going on by the end, but it <em>does<\/em> take a little while to pick up steam and get to that stage, and the opening rounds aren&#8217;t anywhere near as as engaging. It&#8217;s fine as an occasional\/variation filler though (especially since my copy only cost me a couple of quid!)&#8230; and occupied our post-Ys, pre-dinner gap nicely.<\/p>\n<p>After Dinner: <strong>Village<\/strong><\/p>\n<p><img decoding=\"async\" src=\"http:\/\/cf.geekdo-images.com\/images\/pic1115193_md.jpg\" alt=\"Village\" \/><\/p>\n<p>Having warmed up with Ys and Gloria Picktoria, it was time to break out an A-lister for the main game of the evening. We opted for Village&#8230; Matt and Robbie haven&#8217;t played it before, Mrs Shep has only tried it once but was eager to play again, and it seemed like a pretty safe bet for the night&#8217;s main entertainment. <\/p>\n<p>I played a merchant\/church\/book-of-death tactic, and won by 8 points. Mrs Shep was placed second &#8212; she managed to visit all the stops on the world tour, and had some significant end-game presence in the church, but didn&#8217;t get involved in the merchant part of the game at all (apparently her single attempt to line up a trade had been sniped by Matt stealing her customer of choice) and I think that&#8217;s what lost her the game. I&#8217;ve pretty much come to the conclusion that you *must* get involved in as many market days as possible in order to do well in Village &#8212; it&#8217;s safe to opt out \/ mix and match some of the other activities, but the winner *always* seems to be a player who made shrewd moves in the marketplace.<\/p>\n<p>Finally: <strong>Strozzi<\/strong><\/p>\n<p><img decoding=\"async\" src=\"http:\/\/cf.geekdo-images.com\/images\/pic431370_md.jpg\" alt=\"Strozzi\" \/><\/p>\n<p>I hadn&#8217;t really intended this to be a day of (predominantly) bargain bin games&#8230; that&#8217;s just the way it turned out, with Strozzi being our third (and last) &#8220;The Works&#8221; title of the day.<\/p>\n<p>I hadn&#8217;t played this one before&#8230; I purchased it fairly recently (I&#8217;d passed on it when it was first placed on the bargain shelf at \u00a37.99 because it requires a minimum of 3 players &#8230; but when it hit \u00a34.99 a few weeks ago, the temptation was<strong> way <\/strong>too much to bear!&#8230; I mean, it&#8217;s a Reiner Knizia title&#8230; how can you go wrong with a Knizia game for less than a fiver?)<\/p>\n<p>The Premise: A number of merchant ships, laden with goods, are sailing towards Italy. The ships are depicted on a deck of cards, which are flipped one by one&#8230; and each ship has a different cruising speed and mixture of cargo objects.<\/p>\n<p>Players represent powerful Italian merchant families, and each round you can &#8220;claim&#8221; up to three incoming ships, and steer them into the port of your choice. Each port plays money for a different type of cargo, and there are bonus points for the fastest 3 ships that dock in each port (because, thematically, those ships will arrive first..). For sake of brevity, I won&#8217;t go into the precise way that ships are claimed, but needless to say it&#8217;s a typical Reiner Knizia auction-style mechanism, which occasionally leaves you in moments of agony over whether you should be placing a bid or not &#8230; and ear-to-ear grins when stuff works out right.<\/p>\n<p>It&#8217;s a neat game. <strong>Not<\/strong> something I&#8217;d choose to play as a &#8220;main&#8221; game of a session, but an extremely good (and easy-to-learn) &#8220;breather&#8221; title to follow something more complex or wind down with. I wouldn&#8217;t necessarily rush out to buy it at full price &#8230; but I&#8217;m happy with this acquisition; one game in and I already feel like I&#8217;ve got my fiver&#8217;s worth. Plus: Mrs Shep particularly enjoyed it &#8212; and wife approval is always a bonus! \ud83d\ude42<\/p>\n<p>Speaking of bonuses&#8230;<\/p>\n<p><strong>Pandemic \/ On The Brink<\/strong><\/p>\n<p><img decoding=\"async\" src=\"http:\/\/cf.geekdo-images.com\/images\/pic469441_md.jpg\" alt=\"Pandemic\" \/><\/p>\n<p>Technically, not quite part of the same gaming session&#8230; but I was up early the next morning to get the Sunday roast on the go (the problem with these big family get-togethers is the ungodly amount of time the dinner takes to cook!!) &#8230;and a couple of other early risers suggested a game of Pandemic. How could I refuse?<\/p>\n<p>We played the basic variant at &#8220;standard&#8221; difficulty, with 3 players and roles and events from <em>On the Brink<\/em>. We started out with the Researcher, Scientist and Generalist in play, with the Generalist making a timely swap to a Medic mid game (via the re-assignment event) &#8230; which, I think, is about the strongest role combination you can possibly get in a 3-player game.<\/p>\n<p>Unusually &#8212; and despite being 3 or 4 rounds in to the game &#8212; we managed to cure the red disease before a single cube of it hit the map &#8230; though we paid the price for this with a surfeit of yellow and black cubes landing at the game start, resulting in a chain of 3 or 4 outbreaks rippling through the central corridor when our first epidemic card was discovered about 2 moves into the game! Nevertheless, we rallied successfully, and managed to emerge victorious shortly after the 3rd epidemic. The world was safe again! \ud83d\ude42<\/p>\n<p>* * * * * * *<\/p>\n<p>Best game of the session? Either Ys or Pandemic; it&#8217;s a hard one to call.<\/p>\n<p>My nephew is now discussing the possibility of a Pandemic theme-party. Watch this space&#8230;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>It&#8217;s a five-weekend month this month&#8230; which means there&#8217;s an unusually-long 3-week gap between Newcastle Gamers meetings. Fortunately we had family staying with us this weekend &#8212; and my niece and nephews are always keen to do a bit of &hellip; <a href=\"https:\/\/johnshepherd.me.uk\/?p=2823\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[6],"tags":[160,87,86,161,123,159],"class_list":["post-2823","post","type-post","status-publish","format-standard","hentry","category-board-games","tag-gloria-picktoria","tag-on-the-brink","tag-pandemic","tag-strozzi","tag-village","tag-ys","tumblog-articles"],"_links":{"self":[{"href":"https:\/\/johnshepherd.me.uk\/index.php?rest_route=\/wp\/v2\/posts\/2823","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/johnshepherd.me.uk\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/johnshepherd.me.uk\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/johnshepherd.me.uk\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/johnshepherd.me.uk\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=2823"}],"version-history":[{"count":40,"href":"https:\/\/johnshepherd.me.uk\/index.php?rest_route=\/wp\/v2\/posts\/2823\/revisions"}],"predecessor-version":[{"id":2863,"href":"https:\/\/johnshepherd.me.uk\/index.php?rest_route=\/wp\/v2\/posts\/2823\/revisions\/2863"}],"wp:attachment":[{"href":"https:\/\/johnshepherd.me.uk\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=2823"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/johnshepherd.me.uk\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=2823"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/johnshepherd.me.uk\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=2823"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}